using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace PiratesOfBermuda
{
    public static class Constants
    {
        // Toa do bat dau ve duong bien cho ban do vung bien tren man hinh game
        public const int BeginBackgroundPaintX = 155;
        public const int BeginBackgroundPaintY = 0;
        // Toa do bat dau ve vung bien
        public const int InitialPositionX = 166;
        public const int InitialPositionY = 13;
        // Kich thuoc cua mot o tren ban do
        public const int MapPieceWidth = 42;
        public const int MapPieceHeight = 42;
        // So o theo truc X, Y
        public const int MapX = 11;
        public const int MapY = 11;
        // Khoang cach tu mui tau den tam cua tau (noi ban sung)
        public const int CannonOffsetX = 15;
        public const int CannonOffsetY = 15;
        // So luong tau dich toi da tren ban do
        public const int NumOfMaxEnemies = 10;
        // So luong dao toi da tren ban do
        public const int NumOfMaxIslands = 10;
    }
}
